Difference between revisions of "ApCoCoA-1:Num.SubAVI"
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− | <command> | + | {{Version|1}} |
+ | <command> | ||
<title>Num.SubAVI</title> | <title>Num.SubAVI</title> | ||
− | <short_description> | + | <short_description>Computes a border basis of an almost vanishing sub-ideal for a set of points and an ideal using the <ref>ApCoCoA-1:Num.AVI|Num.AVI</ref> algorithm.</short_description> |
<syntax> | <syntax> | ||
− | Num. | + | Num.SubAVI(Points:MAT, Epsilon:RAT, Basis:LIST):Object |
− | Num. | + | Num.SubAVI(Points:MAT, Epsilon:RAT, Basis:LIST, Delta:RAT, NormalizeType:INT):Object |
− | |||
</syntax> | </syntax> | ||
<description> | <description> | ||
<em>Please note:</em> The function(s) explained on this page is/are using the <em>ApCoCoAServer</em>. You will have to start the ApCoCoAServer in order to use it/them. | <em>Please note:</em> The function(s) explained on this page is/are using the <em>ApCoCoAServer</em>. You will have to start the ApCoCoAServer in order to use it/them. | ||
+ | <par/> | ||
+ | This command computes a border basis of an almost vanishing sub-ideal for a set of points and an ideal using the <ref>ApCoCoA-1:Num.AVI|Num.AVI</ref> algorithm. | ||
+ | <par/> | ||
+ | The current ring has to be a ring over the rational numbers with a standard-degree | ||
+ | compatible term-ordering. Each row in the matrix <tt>Points</tt> represents one point, so the number of columns must equal the | ||
+ | number of indeterminates in the current ring. | ||
<itemize> | <itemize> | ||
<item>@param <em>Points</em> The points for which a border basis is computed.</item> | <item>@param <em>Points</em> The points for which a border basis is computed.</item> | ||
− | <item>@param <em> | + | <item>@param <em>Epsilon</em> A positive rational number describing which singular values should be treated as 0 (bigger values for epsilon lead to bigger errors of the polynomials evaluated at the point set). Epsilon should be in the interval (0,1). As a rule of thumb, Tau is the expected percentage of error on the input points. </item> |
− | <item>@param <em> | + | <item>@param <em>Basis</em> A homogeneous Groebner Basis in the current ring. This basis defines the ideal in which we compute the basis of the approximate vanishing ideal.</item> |
<item>@return A list of two results. First the border basis as a list of polynomials, second the vector space basis of P/I as a list of terms.</item> | <item>@return A list of two results. First the border basis as a list of polynomials, second the vector space basis of P/I as a list of terms.</item> | ||
Line 23: | Line 29: | ||
The following parameters are optional: | The following parameters are optional: | ||
<itemize> | <itemize> | ||
− | <item>@param <em>Delta</em> A | + | <item>@param <em>Delta</em> A positive rational number which describes the computing precision. In different steps, it is crucial, if a value is 0 or not. The algorithm assumes every value in <tt>[-Delta, Delta]</tt> to be 0. The default value for <tt>Delta</tt> is 0.00000000001.</item> |
− | |||
− | |||
− | <item>@param <em> | + | <item>@param <em>NormalizeType</em> A integer of the set <tt>{1,2,3,4}</tt>. The default value is 2. This parameter describes, if and where required the input points are normalized. If <tt>NormalizeType</tt> equals 1, each coordinate of a point is divided by the maximal absolute value of all coordinates of this point. This ensures that all coordinates of the points are within <tt>[-1,1]</tt>. With <tt>NormalizeType=2</tt> no normalization is done at all. <tt>NormalizeType=3</tt> shifts each coordinate to <tt>[-1,1]</tt>, i.e. the minimal coordinate of a point is mapped to -1 and the maximal coordinate to 1, which describes a unique affine mapping. The last option is <tt>NormalizeType=4</tt>. In this case, each point is normalized by its euclidean norm.</item> |
− | |||
− | |||
</itemize> | </itemize> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<example> | <example> | ||
Use P::=QQ[x,y,z]; | Use P::=QQ[x,y,z]; | ||
− | Points := Mat([[2,0,0],[0, | + | Points := Mat([[2/3,0,0],[0,1,0],[0,0,1/3]]); |
− | Num.SubAVI(Points, 0. | + | R:=Num.SubAVI(Points, 0.1, [x]); |
+ | Dec(R[1],2); | ||
+ | R[2]; | ||
+ | |||
+ | -- CoCoAServer: computing Cpu Time = 0 | ||
------------------------------- | ------------------------------- | ||
− | [ | + | ["1 x^2 -0.66 x ", "1 xy ", "1 xz "] |
------------------------------- | ------------------------------- | ||
+ | [x] | ||
+ | ------------------------------- | ||
+ | |||
</example> | </example> | ||
</description> | </description> | ||
<seealso> | <seealso> | ||
− | <see>Introduction to CoCoAServer</see> | + | <see>ApCoCoA-1:Introduction to CoCoAServer|Introduction to CoCoAServer</see> |
− | <see> | + | <see>ApCoCoA-1:Num.AVI|Num.AVI</see> |
</seealso> | </seealso> | ||
<types> | <types> | ||
− | <type> | + | <type>apcocoaserver</type> |
+ | <type>points</type> | ||
+ | <type>ideal</type> | ||
</types> | </types> | ||
− | <key> | + | <key>SubAVI</key> |
− | <key>num. | + | <key>num.SubAVI</key> |
− | <wiki-category>Package_numerical</wiki-category> | + | <key>numerical.subavi</key> |
+ | <wiki-category>ApCoCoA-1:Package_numerical</wiki-category> | ||
</command> | </command> |
Latest revision as of 13:49, 29 October 2020
This article is about a function from ApCoCoA-1. |
Num.SubAVI
Computes a border basis of an almost vanishing sub-ideal for a set of points and an ideal using the Num.AVI algorithm.
Syntax
Num.SubAVI(Points:MAT, Epsilon:RAT, Basis:LIST):Object Num.SubAVI(Points:MAT, Epsilon:RAT, Basis:LIST, Delta:RAT, NormalizeType:INT):Object
Description
Please note: The function(s) explained on this page is/are using the ApCoCoAServer. You will have to start the ApCoCoAServer in order to use it/them.
This command computes a border basis of an almost vanishing sub-ideal for a set of points and an ideal using the Num.AVI algorithm.
The current ring has to be a ring over the rational numbers with a standard-degree
compatible term-ordering. Each row in the matrix Points represents one point, so the number of columns must equal the
number of indeterminates in the current ring.
@param Points The points for which a border basis is computed.
@param Epsilon A positive rational number describing which singular values should be treated as 0 (bigger values for epsilon lead to bigger errors of the polynomials evaluated at the point set). Epsilon should be in the interval (0,1). As a rule of thumb, Tau is the expected percentage of error on the input points.
@param Basis A homogeneous Groebner Basis in the current ring. This basis defines the ideal in which we compute the basis of the approximate vanishing ideal.
@return A list of two results. First the border basis as a list of polynomials, second the vector space basis of P/I as a list of terms.
The following parameters are optional:
@param Delta A positive rational number which describes the computing precision. In different steps, it is crucial, if a value is 0 or not. The algorithm assumes every value in [-Delta, Delta] to be 0. The default value for Delta is 0.00000000001.
@param NormalizeType A integer of the set {1,2,3,4}. The default value is 2. This parameter describes, if and where required the input points are normalized. If NormalizeType equals 1, each coordinate of a point is divided by the maximal absolute value of all coordinates of this point. This ensures that all coordinates of the points are within [-1,1]. With NormalizeType=2 no normalization is done at all. NormalizeType=3 shifts each coordinate to [-1,1], i.e. the minimal coordinate of a point is mapped to -1 and the maximal coordinate to 1, which describes a unique affine mapping. The last option is NormalizeType=4. In this case, each point is normalized by its euclidean norm.
Example
Use P::=QQ[x,y,z]; Points := Mat([[2/3,0,0],[0,1,0],[0,0,1/3]]); R:=Num.SubAVI(Points, 0.1, [x]); Dec(R[1],2); R[2]; -- CoCoAServer: computing Cpu Time = 0 ------------------------------- ["1 x^2 -0.66 x ", "1 xy ", "1 xz "] ------------------------------- [x] -------------------------------
See also