Difference between revisions of "ApCoCoA-1:GLPK.L01PSolve"
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<command> | <command> | ||
<title>GLPK.L01PSolve</title> | <title>GLPK.L01PSolve</title> | ||
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<item>@param <em>QStrategy</em>: Strategy for quadratic substitution. 0 - Standard; 1 - Linear Partner; 2 - Double Linear Partner; 3 - Quadratic Partner;</item> | <item>@param <em>QStrategy</em>: Strategy for quadratic substitution. 0 - Standard; 1 - Linear Partner; 2 - Double Linear Partner; 3 - Quadratic Partner;</item> | ||
<item>@param <em>CStrategy</em>: Strategy for cubic substitution. 0 - Standard; and 1 - Quadratic Partner;</item> | <item>@param <em>CStrategy</em>: Strategy for cubic substitution. 0 - Standard; and 1 - Quadratic Partner;</item> | ||
− | <item>@param <em>MinMax</em>: Optimization direction i.e. minimization ( | + | <item>@param <em>MinMax</em>: Optimization direction i.e. minimization ("Min") or maximization ("Max").</item> |
<item>@return A list containing a zero of the system F.</item> | <item>@return A list containing a zero of the system F.</item> | ||
</itemize> | </itemize> | ||
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QStrategy:=0; | QStrategy:=0; | ||
CStrategy:=0; | CStrategy:=0; | ||
− | MinMax:= | + | MinMax:="Max"; |
-- Then we compute the solution with | -- Then we compute the solution with | ||
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QStrategy:=1; | QStrategy:=1; | ||
CStrategy:=0; | CStrategy:=0; | ||
− | MinMax:= | + | MinMax:="Max"; |
-- Then we compute the solution with | -- Then we compute the solution with | ||
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QStrategy:=0; | QStrategy:=0; | ||
CStrategy:=1; | CStrategy:=1; | ||
− | MinMax:= | + | MinMax:="Max"; |
-- Then we compute the solution with | -- Then we compute the solution with | ||
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<key>solve lp</key> | <key>solve lp</key> | ||
<key>GLPK.l01pSolve</key> | <key>GLPK.l01pSolve</key> | ||
− | <wiki-category>Package_glpk</wiki-category> | + | <wiki-category>ApCoCoA-1:Package_glpk</wiki-category> |
</command> | </command> |
Latest revision as of 13:31, 29 October 2020
This article is about a function from ApCoCoA-1. |
GLPK.L01PSolve
Solve a system of polynomial equations over F_2 for one solution in F_2^n.
Syntax
GLPK.L01PSolve(F:LIST, CuttingNumber:INT, QStrategy:INT, CStrategy:INT, MinMax:STRING):LIST
Description
Please note: The function(s) explained on this page is/are using the ApCoCoAServer. You will have to start the ApCoCoAServer in order to use it/them.
This function finds one solution in F_2^n of a system of polynomial equations over the field F_2. It operates in two stages. Firstly, it models the problem of finding one solution of given polynomial system into a mixed integer linear programming problem. For this the system is first converted into an equivalent CNF form and then the CNF form is converted into a system of equalities and inequalities. Secondly, the mixed integer linear programming model is solved using glpk.
@param F: A List containing the polynomials of the given system.
@param CuttingNumber: Maximal support-length of the linear polynomials for conversion to CNF. The possible value could be from 3 to 6.
@param QStrategy: Strategy for quadratic substitution. 0 - Standard; 1 - Linear Partner; 2 - Double Linear Partner; 3 - Quadratic Partner;
@param CStrategy: Strategy for cubic substitution. 0 - Standard; and 1 - Quadratic Partner;
@param MinMax: Optimization direction i.e. minimization ("Min") or maximization ("Max").
@return A list containing a zero of the system F.
Example
Use Z/(2)[x[1..4]]; F:=[ x[1]x[2] + x[2]x[3] + x[2]x[4] + x[3]x[4] + x[1] + x[3] + 1, x[1]x[2] + x[1]x[3] + x[1]x[4] + x[3]x[4] + x[2] + x[3] + 1, x[1]x[2] + x[1]x[3] + x[2]x[3] + x[3]x[4] + x[1] + x[4] + 1, x[1]x[3] + x[2]x[3] + x[1]x[4] + x[2]x[4] + 1 ]; CuttingNumber:=6; QStrategy:=0; CStrategy:=0; MinMax:="Max"; -- Then we compute the solution with GLPK.L01PSolve(F, CuttingNumber, QStrategy, CStrategy, MinMax); -- The result will be the following: Converting to CNF with CuttingLength: 6, QStrategy: Standard, CStrategy: Standard. Converting CNF to system of equalities and inequalities... Model is ready to solve with GLPK... Solution Status: INTEGER OPTIMAL Value of objective function: 2 [0, 1, 0, 1] -------------------------------
Example
Use S::=Z/(2)[x[1..5]]; F:=[ x[1]x[5] + x[3]x[5] + x[4]x[5] + x[1] + x[4], x[1]x[2] + x[1]x[4] + x[3]x[4] + x[1]x[5] + x[2]x[5] + x[3]x[5] + x[1] + x[4] + x[5] + 1, x[1]x[2] + x[4]x[5] + x[1] + x[2] + x[4], x[1]x[4] + x[3]x[4] + x[2]x[5] + x[1] + x[2] + x[4] + x[5] + 1, x[1]x[4] + x[2]x[4] + x[3]x[4] + x[2]x[5] + x[4]x[5] + x[1] + x[2] + x[4] + x[5] ]; CuttingNumber:=6; QStrategy:=1; CStrategy:=0; MinMax:="Max"; -- Then we compute the solution with GLPK.L01PSolve(F, CuttingNumber, QStrategy, CStrategy, MinMax); -- The result will be the following: Converting to CNF with CuttingLength: 6, QStrategy: LinearPartner, CStrategy: Standard. Converting CNF to system of equalities and inequalities... Model is ready to solve with GLPK... Solution Status: INTEGER OPTIMAL Value of objective function: 4 [1, 1, 1, 1, 0] -------------------------------
Example
Use ZZ/(2)[x[1..3]]; F := [ x[1]x[2]x[3] + x[1]x[2] + x[2]x[3] + x[1] + x[3] +1, x[1]x[2]x[3] + x[1]x[2] + x[2]x[3] + x[1] + x[2], x[1]x[2] + x[2]x[3] + x[2] ]; CuttingNumber:=5; QStrategy:=0; CStrategy:=1; MinMax:="Max"; -- Then we compute the solution with GLPK.L01PSolve(F, CuttingNumber, QStrategy, CStrategy, MinMax); -- The result will be the following: Converting to CNF with CuttingLength: 5, QStrategy: Standard, CStrategy: CubicParnterDegree2. Converting CNF to system of equalities and inequalities... Model is ready to solve with GLPK... Solution Status: INTEGER OPTIMAL Value of objective function: 1 [0, 0, 1] -------------------------------